Larry Stowe's profile

Osceola County Welcome Center upgrade

Osceola County Welcome Center and History Museum upgrade
Hello it’s Larry Stowe with Instructional Zenith Design Concepts
The studio has a video that might help Osceola County Welcome Center and History Museum upgrade their wonderful static displays to audio visual multimedia modalities.
The focus of this presentation is about creating engaging, instructional opportunities for your patrons, by effectively applying the concepts and principles of multi-modality, multi-platform delivery, and personalization in this proposal.
The rich displays have a lot of data waiting to brought to life with computer aided graphics that build off research proven methods of instructional design.

Check out more here or continue below.
The rich displays have alot of data waiting to be brought to life with computer aided graphics that build off research proven methods of instructional design.

We will be dodging tech problems of “inadequately equipped e-learning systems ‘that’ can result in example, some e-learning systems only present text-based learning materials, which may lead to boredom and disengagement in students and prevent them from gaining a good understanding of a topic.” (Zhang, Zhao, Zhou, & Nunamaker, 2004 pp.75)
Lets bring your work to life like this.

We can use Ar ovelays on any mobile platform. Over lays using Multi-modality will be used to bring the displays to life using video and audio that does not over whelm the patrons. This is accomplished by using the working “definition(s) on each of Gardner's original intelligences which include Linguistic Intelligence, Spatial Intelligence and Bodily-Kinesthetic Intelligence” (Helding, 2009 pp.193).

Our method will enhance and enrich the learning experience with technology and not for technology’s sake. This will also solve the problem of availability for your tour guides and multi lingle options.


Small light weight apps can used to deploy most of this tech that will run on almost any smart devices produced with in the last ten years. This can be the hub for the learner centric options and it can be built into a app that represents your museum on many of the popular app stores.
With learner certric options we can give each patron the choice to choose what language is spoken and displayed in our AR over lays that can also deploy 3d models or the tour guide in the same 3d area as the patron using their own phones or tablets supplied by the museum. 

The use of multi-platform delivery for the exhibits in the museum would include the use of social media and some of the technologies that come along with that platfrom. It is important to   “consider how to create properly the “public sphere”in the setting or to provide the communicative tools and activities to support the participants such as dialogue” (Poohongthong, Supparerkchaisakul, 2017 pp.31)



 This has been the successful factor for many museums using some thing called a pop up and instagram exhibit have deployed with great success.
[show the social galleries]
[https://www.youtube.com/watch?v=Qx_r-dP22Ps] the success of these new types of galleries.

We could use the ideas from these pop up exhibits along with possible tie ins with social games that your patrons already love as a growth opportunity. The studio have the technology to integrate gamification AR interactions to go beyond just normal video and audio also.


This same technology can be used to introduce patrons to your exhibits using 360 views and testimonials even on your website. This will entice patrons to come down and get the full experience that includes interactivity.

Here is a sample of how easily the studio can convert your existing material to transform it into some thing more interactive.
360 photo conversion.

Thank you for your time.  


Line by line script


It's Larry Stowe with instructional zenith design concepts, I have a video that might

help Osceola County Welcome Center and History Museum

upgrade or wonderful static displays to audio visual multimedia

modalities. The focus of this presentation is about creating

and engaging instructional opportunities for your patrons

by effectively applying the concepts and principles of multimodality,

multiplatform delivery and Personalization in this proposal,

the rich displays have a lot of data leading to be brought

to life with computer aided graphics that build off research.

Proven methods of instructional design we will be dodging tech

problems of inadequately equipped e learning systems that

can result in the example of some e learning systems only

presenting text based, learning materials which may lead to

boredom and disengagement and students and prevent them

from gaining a good understanding of the topic.

Let's bring their word to life like this.

Overlays using multimodality will be used to bring a display

to life using video audio that does not overwhelm to patrons.

This is accomplished by using working definitions of each

of Gartner's original intelligences, which includes linguistic

intelligence, facial intelligence, and bodily kinesthetic

intelligence. Our method will enhance and enrich the learning

experience with technology and not for the sake of technology.

This will also solve the problem of the availability for your

tour guides and multilingual options.

Apps can be used to deploy most of the tech that we run on

almost any smart device produced within the last 10 years.

This can be a hub for the Learner centric options, and it

can be built into an app that represents your Museum on many

of the popular app stores.

With learner centric options, we can give each Patreon a choice

to choose what language is spoken and display in our AR overlays.

Overlays that can also be deployed using  3dmodels or

the Tour guide in the same 3d space as the Patron,

which is using their own phones or tablet supplied by the museum.

 the use of multi platform delivery for exhibits

in the Museum will include the use of social media and some

of the technologies that come along with that platform.

It is important to consider how to create properly.

The public sphere and the setting are to provide the communicate

tools and activities to support the participants of such

dialogue. You've ever seen an installation like the Rain

Room or the Infinity Near Room?

You know that social media completed a huge role in how we

experience and interact with art.

Now some creators are flipping the script with a new category

of installations need for Instagram.

This has been a successful factor from in my genes using

something called a pop up, an Instagram exhibit that have

been deployed with great success.

There's a warehouse in Brooklyn that feels like stepping

into a green.

It's an art exhibit, but the only picture frames you'll see

are right here on smartphones.

This exhibit is part of a new generation of pop up art experiences

designed to look good in person.

And here on Instagram, there's a Museum of Ice Cream, the

Museum of Selfies, the Museum of Feelings.

Others have themes around colors, dreams, pizza, eggs, candy,

and rose line.

Basic admission can run around 40 dollars.

You could use some of the ages for the pop up exists along

with existing tie ins with social media games that could put

patrons already love as a growth opportunity.

We also have the technology to integrate gamification ar

integrations to go beyond just normal video and audio.

We are in a 360  museum we are in the same space of all the other patrons

 this is accomplished with 360 apps that support play back on youtube and other social apps

This same technology can be used to introduce patrons to your exhibits using 360 views and

testimonials even on your website. This will entice patrons to come down and get the full

experience that includes the interactivity.



we can easily convert your existing materials to transform

into something more interactive.

This is a three D Photo conversion of the photos that you

actually supplied.

Using our own technology and our own crew, we can actually

provide higher resolution pictures and support this format

a little bit better.

If you have any questions about these proposals or any of

these examples, or you need more information on our technology,

be sure to contact us with the contact information that applied

with this proposal.

Thank you for your time.































References

Dongsong Zhang, Zhao, J. L., Lina Zhou, & Nunamaker, J. . J. F. (2004). Can e-Learning
replace classroom learning? Communications of the ACM, 47(5), 75–79. https://doi-org.oclc.fullsail.edu/10.1145/986213.986216
Helding, L. (2009). Howard gardner’s theory of multiple intelligences. Journal of
Singing, 66(2), 193–199.
Poohongthong, C., & Supparerkchaisakul, N. (2017). Designing learner-centered instruction
practices based on transformative learning through critical participatory action research.
International Journal of Behavioral Science, 12(2), 31–49.
Osceola County Welcome Center upgrade
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Osceola County Welcome Center upgrade

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